Super Monkey Ball [RSMJ8P] NTSC-JP PAL-EU/AU. TIP: Disable the MMU and related options and then the game will not slow down on Bonus or Mall levels. Search Wikipedia. Just more obvious due to higher resolution. I noticed a bit of odd behavior, like the right edge of the difficulty image not rendering and reflections on bonus stages looking weird, but it seems to also be on console. sound is bad, sadly. small graphical glitches like having blocky colors/textures but the most concerning glitch is in Level 10 where it the waves have graphical glitches. Scene It Bright Lights Big Screen [SSCEPM], Scooby Doo! Infinite time. W67G-A5XU-5H9YR. There are 10 codes for this game. There are no reported problems with this title. 60FPS in all levels and menus. Tested at 4x native with 8x SSAA and forced texture filtering. Unplayable with insane graphics glitches from the start. Audio plays full speed even when there's framerate drops in menu/stages which is weird because of new synchronous audio, but otherwise HLE works well. January 11, 2004. Some of the sprites like the bomb-timer fuse are in the wrong places, the MPH counter text has a white square next to it sometimes, and the compass occasionally has a white square around it. JJ99-5E8F-CMXBD. Super Monkey Ball Adventure Walkthroughs and Guides This page here is the index page that contains any and all guides that I have for Super Monkey Ball Adventure. Between levels FPS drops slightly. Search Google The game debuted in Japan in 2000 as an upright arcade cabinet called Monkey Ball (which featured a banana-shaped joystick) and was released the following year as one of the launch titles for the Nintendo GameCube. GeckoCodes.org WiiRD Hacker's Database. This title does not need non-default settings to run properly. TFFF-J8CM-JGWEW. Framerate is excellent. MONKEY RACE 2 CODES: Infinite Time. One place, all the codes. Super Monkey Ball for GameCube cheats - Cheating Dome has all the latest cheat codes, unlocks, hints and game secrets you need. hetoan2 forums. 60 FPS in all menus, floors, and games at 3x IR, 4x SSAA. The levels with reflective gloss (eg: Bonus Levels and Monkey Mall levels) slow down everything (Note that this does not count for the aluminum textures on Level 18). Certain sounds do not always play (seems to be random). 07J6-3P06-DGZDA. 9UW2-BDUF-AF009. Stable 60fps all the time but dips a bit when the level loads up when Native resolution is on x2. Very playable with default settings. Low Lap 2 Time. Super Monkey Ball 2 Action Replay Codes, EU. Super Monkey Ball Athletic [SMBJ8P] NTSC-JP PAL-EU/AU. Open Issues VZ4D-KZHH-5UYRH. NT10-YK45-WZCK6. 6ZG0-RAQ8-V4QBE. Codes: Super Monkey Ball [RSMJ8P] (NTSC-JP) at GeckoCodes.org - WiiRD Code Database. Super Monkey Ball is an arcade platform game developed by Amusement Vision and published by Sega. (m) UJGH-JP7J-D6MYK. The game debuted in Japan in 2000 as an upright arcade cabinet called Monkey Ball (which featured a banana-shaped joystick) and was released the following year as one of the launch titles for the Nintendo GameCube. All emulation appears 100% accurate to me. XXXXXXXX-Slow Rise (Default 0.0015) YYYYYYYY-Fast Rise (Default 0.003) Currently all I have for most games on the Gamecube is Action Replay and/or Gecko codes but I occasionally add more guides as time goes on for the games that I really enjoy. Purrfect says Awesomecat! Sound doesn't work properly however. Super Monkey Ball is an arcade platform game developed by Amusement Vision and published by Sega. All major framerate drops have been fixed, most likely by. The game sometimes also freezes when you get a Steam message or "FRIEND IS NOW xxxx". Previously stated NTSC-J issues do not occur. Please update as appropriate. This page was last edited on 5 August 2020, at 14:19. Average of 50FPS in Beginner and Advanced. Low Lap 1 Time. Occasionally the finish line sprites (confetti, sparkles) cause framerate dips. Codes: Super Monkey Ball Athletic [SMBJ8P] (NTSC-JP) at GeckoCodes.org - WiiRD Code Database. GeckoCodes.org - Updates ... Super Monkey Ball: Banana Blitz [RSMP8P] 121 [R] (E) Super Paper Mario [R8PE01] 30 [R] (P) Super Paper Mario [R8PP01] 0 [R] (K) shown (. Moving tiles like in Beginner Stage 8 (I think) causes framerate dips. 047E06AC YYYYYYYY Both Numbers are floating points converted to hexadecimal and the units are per frame. Menus can slow down to ~30FPS and the credits stage has major slowdowns but otherwise playable at full 60FPS in average stages. Able to play through beginner all the way through. Framerate depends on the world that you are on and what level and textures are being used. If SCORE Increase, MAX [ ZiT] The graph below charts the compatibility with Super Monkey Ball since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. and The Spooky Swamp [SJ2EWR], Shaun White Snowboarding Road Trip [RW7E41], SILENT HILL -SHATTERED MEMORIES- [R5WJA4], SIMPLE 2000 Series Wii Vol.1 The Table Game [RZ8JG9], SIMPLE 2000 Series Wii Vol.2 The Party Game [RZ9JG9], SIMPLE Wii Series Vol.1 The Minna de Kart Race [RZ2JG9], SIMPLE Wii Series Vol.2 The Minna de Bass Tsuri Taikai [RZ3JG9], SIMPLE Wii Series Vol.3 The Party Casino [RZ4JG9], SIMPLE Wii Series Vol.4 The Shooting Action [RZ5JG9], SIMPLE Wii Series Vol.5 The Block Kuzushi [RZ6JG9], SIMPLE Wii Series Vol.6 The Wai Wai Combat [RZ7JG9], Sin and Punishment 2: Star Successor [R2VE01], Sonic Riders Shooting Star Story [RS9J8P], Spider-Man: Shattered Dimensions [SPDE52], Spongebob Squarepants Globs of Doom [RUSE78], SpongeBob SquarePants: Creature from the Krusty Krab [RQ4P78], SpongeBOB's Atlantis Squarepantis [RN3J78], Star Wars The Clone Wars: Republic Heroes [RQLE64], Star Wars: The Force Unleashed 2 [SF2P64], Sugoro Chronicle Migite ni Ken wo Hidarite ni Saikoro wo [RDUJDQ], Super Mario All Stars 25th anniversary [SVMP01], Super Mario Stadium Family Baseball [RMBJ01], Super Sentai Battle Ranger Cross [SRJJAF]. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Dolphin Forum thread Crashes on opening cutscene seem to be fixed. Super Monkey Ball: Banana Blitz [RSMP8P] Infinite TIME [ ZiT] 0404336C B06D94C4.
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