Copyright © 2020 Bright Hub PM. Eleanor will steal Delta’s ADAM and take it for herself, in a bid to become stronger, as she looks out into a storm on the surface and plots her destructive future before the credits roll. Your actions leading to the neutral endings leave your methods in question, it forces her to question you and ask about why you were so varied in your methods, as great as it would be to have someone carry on your thoughts and feelings after your gone Eleanor needs to make her own choices and not be defined by your actions. All Rights Reserved. As stated above, killing or saving the likes of Grace and Alex Th… After receiving the key allowing you to open the secret passage to Persephone, you have to wait for a moment by the control panel. This causes Eleanor to repeat the actions of her evil father, becoming a villain and ultimately the Sofia Lamb theorised utopian person. Due to his noble actions, Subject Delta will die in Eleanor’s arms above water and have his ADAM extracted into her, as a means to be a part of Eleanor even after death. BioShock 2 offers 4 different endings in total. After this, Eleanor can be seen looking out into the ocean with a cavalcade of Little Sisters around her, pontificating on the future. There are two good endings in BioShock 2: The Mercy ending in which Eleanor spares Sofia Lamb, and the Justice ending in which she finishes off her off. There may be a secret achievement for saving people such as Grace Holloway or Gil Alexander but it surprisingly doesn’t have an impact on any of the Bioshock 2 endings. If you don't want to sacrifice yourself, you'll a variation of the bad ending. Those lucky people, whose life depends on your choice, are: Grace Holloway (Pauper's Drop), Stanley Poole (Dionysus Park) and Gilbert Alexander (Fontaine Futuristics). This causes Eleanor to repeat the actions of her evil father, becoming a villain and ultimately the Sofia Lamb theorised utopian person. This can simply be unlocked by sparing and saving every little sister in the game – of which there are twelve. However, unlike the first game, where the only decisive criteria was how you've treated the Little Sisters, there is another condition - killing or not the important persons met during the game. Games with multiple endings – such as the now infamous Silent Hill, Heavy Rain or Alpha Protocol -- have a wealth of options and different outcomes for the player to play through. Only afterwards the "old" Alexander will unveil a special button with which you will get rid of his current self. This may add to the longevity or replay-ability of the title and give a greater sense of impactful storytelling and reinforcement of player input in the game world itself. Delta can either survive through Eleanor – similar to the worst ending – or decide to die without having his ADAM extracted. The final two Bioshock 2 endings are differentiated by a choice the player can make. Eleanor will steal Delta’s ADAM and take it for herself, in a bid to become stronger, as she looks out into a storm on the surface and plots her destructive future before the credits roll. In between these two however, the game has a couple of middle-ground endings that can be unlocked by not aligning yourself with unrealistic piety or villainy. The Bioshock 2 endings may not be as numerous as a Heavy Rain type adventure, but they do have multiple finales for the game’s narrative. The diagram below presents the connections between your choices and their consequences: You are not permitted to copy any image, text or info from this page. The worst ending, diametrically opposed to the best, is unlocked when the player has harvested every little sister found in the game. There are 6 separate endings. This site is not associated with and/or endorsed by the 2K Games or 2K Marin. This article focuses on the different Bioshock 2 endings and explains how to get them and what they show after being unlocked through some of the choices you will make. The dialogues are almost the same here, only the first part if different. There are three main endings (a good ending, a neutral ending, and a bad ending) along with two possible variations of each. This time, the ending is not only affected by whether the player harvested or rescued the Little Sisters. This occurs when at least one of the Little Sisters has been harvested but not all of them have been found or killed. In the first choice, players see Delta die as Eleanor is left alone on the surface, wondering if she can enter society anew. The mentioned difference is the faith of Sofia Lamb. Curiously, you will be given the option at the very end, when you least expect it. The cutscene showing her last (or not) moments is a part of each ending and what will happen during it depends only on your choices regarding the three important characters. In the second choice, Eleanor takes after her father’s villainy and decides to wreak havoc on the world, with her father always being a part of her. Bioshock 2 Game Guide & Walkthrough by gamepressure.com. All logos and images are copyrighted by their respective owners. As stated above, killing or saving the likes of Grace and Alex The Great don’t necessarily impact upon this, but for the sake of an evil run-through it is advised to kill them. The most obvious endings – as has become the norm for a slew of games – are the two good/bad ones. BioShock 2 offers 4 different endings in total. The former is caused when at least one of the NPCs (Grace Holloway, Stanley Poole, and Dr. Gilbert Alexander) is spared; the latter when all three of them are killed. However, unlike the first game, where the only decisive criteria was how you've treated the Little Sisters, there is another condition - killing or not the important persons met during the game. Trainer, Unlockables and Bioshock 2 cheats for the PC, Bioshock 2 - Multiplayer Strategies & Guide, Bioshock 2- Big Sister Guide & Information, Enemies for Enemies Sake: or Why The Splicers Are In Every Level of Bioshock 2, Bioshock 2 Walkthru: Fontaine Futuristics - Meeting the First Alpha Series Big Daddy and Disabling the Signal Relays, Walkthrough for Bioshock 2: Ryan Amusements, The Complete Borderlands Walkthrough - Fyrestone to Sledge, Lord of the Rings: The Battle for Middle-earth II, WOW Wrath of the Lich King Expansion Pack. Firstly, the good or “best” ending available to the player. One of the possible paths will allow you to choose your own faith. Copyright © 2000 - 2020 GRY-Online S.A. for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games. There are four separate Bioshock 2 endings that players can unlock during the endgame. Key decisions made throughout the game impact this choice of ending and there are several smaller options for each one that only tangentially make a difference. If during the game you rescued and killed some Sisters as well - you will be able to choose if you want to sacrifice or save yourself (however it hardly can be called a proper existence). The worst ending, diametrically opposed to the best, is unlocked when the player has harvested every little sister found in the game. There are, technically speaking, six possible endings in BioShock 2. As for Mr Gilbert - if you're in a hurry, it's easy to simply miss the opportunity to kill him. This dynamic is perhaps akin to the grey morality of Knights of the Old Republic II instead of the Black/White moral facsimile found in Mass Effect.

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